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- /*! noUiSlider - 7.0.10 - 2014-12-27 14:50:46 */
- /*jslint browser: true */
- /*jslint white: true */
- (function( $ ){
- 'use strict';
- // Removes duplicates from an array.
- function unique(array) {
- return $.grep(array, function(el, index) {
- return index === $.inArray(el, array);
- });
- }
- // Round a value to the closest 'to'.
- function closest ( value, to ) {
- return Math.round(value / to) * to;
- }
- // Checks whether a value is numerical.
- function isNumeric ( a ) {
- return typeof a === 'number' && !isNaN( a ) && isFinite( a );
- }
- // Rounds a number to 7 supported decimals.
- function accurateNumber( number ) {
- var p = Math.pow(10, 7);
- return Number((Math.round(number*p)/p).toFixed(7));
- }
- // Sets a class and removes it after [duration] ms.
- function addClassFor ( element, className, duration ) {
- element.addClass(className);
- setTimeout(function(){
- element.removeClass(className);
- }, duration);
- }
- // Limits a value to 0 - 100
- function limit ( a ) {
- return Math.max(Math.min(a, 100), 0);
- }
- // Wraps a variable as an array, if it isn't one yet.
- function asArray ( a ) {
- return $.isArray(a) ? a : [a];
- }
- // Counts decimals
- function countDecimals ( numStr ) {
- var pieces = numStr.split(".");
- return pieces.length > 1 ? pieces[1].length : 0;
- }
- var
- // Cache the document selector;
- /** @const */
- doc = $(document),
- // Make a backup of the original jQuery/Zepto .val() method.
- /** @const */
- $val = $.fn.val,
- // Namespace for binding and unbinding slider events;
- /** @const */
- namespace = '.nui',
- // Determine the events to bind. IE11 implements pointerEvents without
- // a prefix, which breaks compatibility with the IE10 implementation.
- /** @const */
- actions = window.navigator.pointerEnabled ? {
- start: 'pointerdown',
- move: 'pointermove',
- end: 'pointerup'
- } : window.navigator.msPointerEnabled ? {
- start: 'MSPointerDown',
- move: 'MSPointerMove',
- end: 'MSPointerUp'
- } : {
- start: 'mousedown touchstart',
- move: 'mousemove touchmove',
- end: 'mouseup touchend'
- },
- // Re-usable list of classes;
- /** @const */
- Classes = [
- /* 0 */ 'noUi-target'
- /* 1 */ ,'noUi-base'
- /* 2 */ ,'noUi-origin'
- /* 3 */ ,'noUi-handle'
- /* 4 */ ,'noUi-horizontal'
- /* 5 */ ,'noUi-vertical'
- /* 6 */ ,'noUi-background'
- /* 7 */ ,'noUi-connect'
- /* 8 */ ,'noUi-ltr'
- /* 9 */ ,'noUi-rtl'
- /* 10 */ ,'noUi-dragable'
- /* 11 */ ,''
- /* 12 */ ,'noUi-state-drag'
- /* 13 */ ,''
- /* 14 */ ,'noUi-state-tap'
- /* 15 */ ,'noUi-active'
- /* 16 */ ,''
- /* 17 */ ,'noUi-stacking'
- ];
- // Value calculation
- // Determine the size of a sub-range in relation to a full range.
- function subRangeRatio ( pa, pb ) {
- return (100 / (pb - pa));
- }
- // (percentage) How many percent is this value of this range?
- function fromPercentage ( range, value ) {
- return (value * 100) / ( range[1] - range[0] );
- }
- // (percentage) Where is this value on this range?
- function toPercentage ( range, value ) {
- return fromPercentage( range, range[0] < 0 ?
- value + Math.abs(range[0]) :
- value - range[0] );
- }
- // (value) How much is this percentage on this range?
- function isPercentage ( range, value ) {
- return ((value * ( range[1] - range[0] )) / 100) + range[0];
- }
- // Range conversion
- function getJ ( value, arr ) {
- var j = 1;
- while ( value >= arr[j] ){
- j += 1;
- }
- return j;
- }
- // (percentage) Input a value, find where, on a scale of 0-100, it applies.
- function toStepping ( xVal, xPct, value ) {
- if ( value >= xVal.slice(-1)[0] ){
- return 100;
- }
- var j = getJ( value, xVal ), va, vb, pa, pb;
- va = xVal[j-1];
- vb = xVal[j];
- pa = xPct[j-1];
- pb = xPct[j];
- return pa + (toPercentage([va, vb], value) / subRangeRatio (pa, pb));
- }
- // (value) Input a percentage, find where it is on the specified range.
- function fromStepping ( xVal, xPct, value ) {
- // There is no range group that fits 100
- if ( value >= 100 ){
- return xVal.slice(-1)[0];
- }
- var j = getJ( value, xPct ), va, vb, pa, pb;
- va = xVal[j-1];
- vb = xVal[j];
- pa = xPct[j-1];
- pb = xPct[j];
- return isPercentage([va, vb], (value - pa) * subRangeRatio (pa, pb));
- }
- // (percentage) Get the step that applies at a certain value.
- function getStep ( xPct, xSteps, snap, value ) {
- if ( value === 100 ) {
- return value;
- }
- var j = getJ( value, xPct ), a, b;
- // If 'snap' is set, steps are used as fixed points on the slider.
- if ( snap ) {
- a = xPct[j-1];
- b = xPct[j];
- // Find the closest position, a or b.
- if ((value - a) > ((b-a)/2)){
- return b;
- }
- return a;
- }
- if ( !xSteps[j-1] ){
- return value;
- }
- return xPct[j-1] + closest(
- value - xPct[j-1],
- xSteps[j-1]
- );
- }
- // Entry parsing
- function handleEntryPoint ( index, value, that ) {
- var percentage;
- // Wrap numerical input in an array.
- if ( typeof value === "number" ) {
- value = [value];
- }
- // Reject any invalid input, by testing whether value is an array.
- if ( Object.prototype.toString.call( value ) !== '[object Array]' ){
- throw new Error("noUiSlider: 'range' contains invalid value.");
- }
- // Covert min/max syntax to 0 and 100.
- if ( index === 'min' ) {
- percentage = 0;
- } else if ( index === 'max' ) {
- percentage = 100;
- } else {
- percentage = parseFloat( index );
- }
- // Check for correct input.
- if ( !isNumeric( percentage ) || !isNumeric( value[0] ) ) {
- throw new Error("noUiSlider: 'range' value isn't numeric.");
- }
- // Store values.
- that.xPct.push( percentage );
- that.xVal.push( value[0] );
- // NaN will evaluate to false too, but to keep
- // logging clear, set step explicitly. Make sure
- // not to override the 'step' setting with false.
- if ( !percentage ) {
- if ( !isNaN( value[1] ) ) {
- that.xSteps[0] = value[1];
- }
- } else {
- that.xSteps.push( isNaN(value[1]) ? false : value[1] );
- }
- }
- function handleStepPoint ( i, n, that ) {
- // Ignore 'false' stepping.
- if ( !n ) {
- return true;
- }
- // Factor to range ratio
- that.xSteps[i] = fromPercentage([
- that.xVal[i]
- ,that.xVal[i+1]
- ], n) / subRangeRatio (
- that.xPct[i],
- that.xPct[i+1] );
- }
- // Interface
- // The interface to Spectrum handles all direction-based
- // conversions, so the above values are unaware.
- function Spectrum ( entry, snap, direction, singleStep ) {
- this.xPct = [];
- this.xVal = [];
- this.xSteps = [ singleStep || false ];
- this.xNumSteps = [ false ];
- this.snap = snap;
- this.direction = direction;
- var index, ordered = [ /* [0, 'min'], [1, '50%'], [2, 'max'] */ ];
- // Map the object keys to an array.
- for ( index in entry ) {
- if ( entry.hasOwnProperty(index) ) {
- ordered.push([entry[index], index]);
- }
- }
- // Sort all entries by value (numeric sort).
- ordered.sort(function(a, b) { return a[0] - b[0]; });
- // Convert all entries to subranges.
- for ( index = 0; index < ordered.length; index++ ) {
- handleEntryPoint(ordered[index][1], ordered[index][0], this);
- }
- // Store the actual step values.
- // xSteps is sorted in the same order as xPct and xVal.
- this.xNumSteps = this.xSteps.slice(0);
- // Convert all numeric steps to the percentage of the subrange they represent.
- for ( index = 0; index < this.xNumSteps.length; index++ ) {
- handleStepPoint(index, this.xNumSteps[index], this);
- }
- }
- Spectrum.prototype.getMargin = function ( value ) {
- return this.xPct.length === 2 ? fromPercentage(this.xVal, value) : false;
- };
- Spectrum.prototype.toStepping = function ( value ) {
- value = toStepping( this.xVal, this.xPct, value );
- // Invert the value if this is a right-to-left slider.
- if ( this.direction ) {
- value = 100 - value;
- }
- return value;
- };
- Spectrum.prototype.fromStepping = function ( value ) {
- // Invert the value if this is a right-to-left slider.
- if ( this.direction ) {
- value = 100 - value;
- }
- return accurateNumber(fromStepping( this.xVal, this.xPct, value ));
- };
- Spectrum.prototype.getStep = function ( value ) {
- // Find the proper step for rtl sliders by search in inverse direction.
- // Fixes issue #262.
- if ( this.direction ) {
- value = 100 - value;
- }
- value = getStep(this.xPct, this.xSteps, this.snap, value );
- if ( this.direction ) {
- value = 100 - value;
- }
- return value;
- };
- Spectrum.prototype.getApplicableStep = function ( value ) {
- // If the value is 100%, return the negative step twice.
- var j = getJ(value, this.xPct), offset = value === 100 ? 2 : 1;
- return [this.xNumSteps[j-2], this.xVal[j-offset], this.xNumSteps[j-offset]];
- };
- // Outside testing
- Spectrum.prototype.convert = function ( value ) {
- return this.getStep(this.toStepping(value));
- };
- /* Every input option is tested and parsed. This'll prevent
- endless validation in internal methods. These tests are
- structured with an item for every option available. An
- option can be marked as required by setting the 'r' flag.
- The testing function is provided with three arguments:
- - The provided value for the option;
- - A reference to the options object;
- - The name for the option;
- The testing function returns false when an error is detected,
- or true when everything is OK. It can also modify the option
- object, to make sure all values can be correctly looped elsewhere. */
- /** @const */
- var defaultFormatter = { 'to': function( value ){
- return value.toFixed(2);
- }, 'from': Number };
- function testStep ( parsed, entry ) {
- if ( !isNumeric( entry ) ) {
- throw new Error("noUiSlider: 'step' is not numeric.");
- }
- // The step option can still be used to set stepping
- // for linear sliders. Overwritten if set in 'range'.
- parsed.singleStep = entry;
- }
- function testRange ( parsed, entry ) {
- // Filter incorrect input.
- if ( typeof entry !== 'object' || $.isArray(entry) ) {
- throw new Error("noUiSlider: 'range' is not an object.");
- }
- // Catch missing start or end.
- if ( entry.min === undefined || entry.max === undefined ) {
- throw new Error("noUiSlider: Missing 'min' or 'max' in 'range'.");
- }
- parsed.spectrum = new Spectrum(entry, parsed.snap, parsed.dir, parsed.singleStep);
- }
- function testStart ( parsed, entry ) {
- entry = asArray(entry);
- // Validate input. Values aren't tested, as the public .val method
- // will always provide a valid location.
- if ( !$.isArray( entry ) || !entry.length || entry.length > 2 ) {
- throw new Error("noUiSlider: 'start' option is incorrect.");
- }
- // Store the number of handles.
- parsed.handles = entry.length;
- // When the slider is initialized, the .val method will
- // be called with the start options.
- parsed.start = entry;
- }
- function testSnap ( parsed, entry ) {
- // Enforce 100% stepping within subranges.
- parsed.snap = entry;
- if ( typeof entry !== 'boolean' ){
- throw new Error("noUiSlider: 'snap' option must be a boolean.");
- }
- }
- function testAnimate ( parsed, entry ) {
- // Enforce 100% stepping within subranges.
- parsed.animate = entry;
- if ( typeof entry !== 'boolean' ){
- throw new Error("noUiSlider: 'animate' option must be a boolean.");
- }
- }
- function testConnect ( parsed, entry ) {
- if ( entry === 'lower' && parsed.handles === 1 ) {
- parsed.connect = 1;
- } else if ( entry === 'upper' && parsed.handles === 1 ) {
- parsed.connect = 2;
- } else if ( entry === true && parsed.handles === 2 ) {
- parsed.connect = 3;
- } else if ( entry === false ) {
- parsed.connect = 0;
- } else {
- throw new Error("noUiSlider: 'connect' option doesn't match handle count.");
- }
- }
- function testOrientation ( parsed, entry ) {
- // Set orientation to an a numerical value for easy
- // array selection.
- switch ( entry ){
- case 'horizontal':
- parsed.ort = 0;
- break;
- case 'vertical':
- parsed.ort = 1;
- break;
- default:
- throw new Error("noUiSlider: 'orientation' option is invalid.");
- }
- }
- function testMargin ( parsed, entry ) {
- if ( !isNumeric(entry) ){
- throw new Error("noUiSlider: 'margin' option must be numeric.");
- }
- parsed.margin = parsed.spectrum.getMargin(entry);
- if ( !parsed.margin ) {
- throw new Error("noUiSlider: 'margin' option is only supported on linear sliders.");
- }
- }
- function testLimit ( parsed, entry ) {
- if ( !isNumeric(entry) ){
- throw new Error("noUiSlider: 'limit' option must be numeric.");
- }
- parsed.limit = parsed.spectrum.getMargin(entry);
- if ( !parsed.limit ) {
- throw new Error("noUiSlider: 'limit' option is only supported on linear sliders.");
- }
- }
- function testDirection ( parsed, entry ) {
- // Set direction as a numerical value for easy parsing.
- // Invert connection for RTL sliders, so that the proper
- // handles get the connect/background classes.
- switch ( entry ) {
- case 'ltr':
- parsed.dir = 0;
- break;
- case 'rtl':
- parsed.dir = 1;
- parsed.connect = [0,2,1,3][parsed.connect];
- break;
- default:
- throw new Error("noUiSlider: 'direction' option was not recognized.");
- }
- }
- function testBehaviour ( parsed, entry ) {
- // Make sure the input is a string.
- if ( typeof entry !== 'string' ) {
- throw new Error("noUiSlider: 'behaviour' must be a string containing options.");
- }
- // Check if the string contains any keywords.
- // None are required.
- var tap = entry.indexOf('tap') >= 0,
- drag = entry.indexOf('drag') >= 0,
- fixed = entry.indexOf('fixed') >= 0,
- snap = entry.indexOf('snap') >= 0;
- parsed.events = {
- tap: tap || snap,
- drag: drag,
- fixed: fixed,
- snap: snap
- };
- }
- function testFormat ( parsed, entry ) {
- parsed.format = entry;
- // Any object with a to and from method is supported.
- if ( typeof entry.to === 'function' && typeof entry.from === 'function' ) {
- return true;
- }
- throw new Error( "noUiSlider: 'format' requires 'to' and 'from' methods.");
- }
- // Test all developer settings and parse to assumption-safe values.
- function testOptions ( options ) {
- var parsed = {
- margin: 0,
- limit: 0,
- animate: true,
- format: defaultFormatter
- }, tests;
- // Tests are executed in the order they are presented here.
- tests = {
- 'step': { r: false, t: testStep },
- 'start': { r: true, t: testStart },
- 'connect': { r: true, t: testConnect },
- 'direction': { r: true, t: testDirection },
- 'snap': { r: false, t: testSnap },
- 'animate': { r: false, t: testAnimate },
- 'range': { r: true, t: testRange },
- 'orientation': { r: false, t: testOrientation },
- 'margin': { r: false, t: testMargin },
- 'limit': { r: false, t: testLimit },
- 'behaviour': { r: true, t: testBehaviour },
- 'format': { r: false, t: testFormat }
- };
- // Set defaults where applicable.
- options = $.extend({
- 'connect': false,
- 'direction': 'ltr',
- 'behaviour': 'tap',
- 'orientation': 'horizontal'
- }, options);
- // Run all options through a testing mechanism to ensure correct
- // input. It should be noted that options might get modified to
- // be handled properly. E.g. wrapping integers in arrays.
- $.each( tests, function( name, test ){
- // If the option isn't set, but it is required, throw an error.
- if ( options[name] === undefined ) {
- if ( test.r ) {
- throw new Error("noUiSlider: '" + name + "' is required.");
- }
- return true;
- }
- test.t( parsed, options[name] );
- });
- // Pre-define the styles.
- parsed.style = parsed.ort ? 'top' : 'left';
- return parsed;
- }
- // Class handling
- // Delimit proposed values for handle positions.
- function getPositions ( a, b, delimit ) {
- // Add movement to current position.
- var c = a + b[0], d = a + b[1];
- // Only alter the other position on drag,
- // not on standard sliding.
- if ( delimit ) {
- if ( c < 0 ) {
- d += Math.abs(c);
- }
- if ( d > 100 ) {
- c -= ( d - 100 );
- }
- // Limit values to 0 and 100.
- return [limit(c), limit(d)];
- }
- return [c,d];
- }
- // Event handling
- // Provide a clean event with standardized offset values.
- function fixEvent ( e ) {
- // Prevent scrolling and panning on touch events, while
- // attempting to slide. The tap event also depends on this.
- e.preventDefault();
- // Filter the event to register the type, which can be
- // touch, mouse or pointer. Offset changes need to be
- // made on an event specific basis.
- var touch = e.type.indexOf('touch') === 0
- ,mouse = e.type.indexOf('mouse') === 0
- ,pointer = e.type.indexOf('pointer') === 0
- ,x,y, event = e;
- // IE10 implemented pointer events with a prefix;
- if ( e.type.indexOf('MSPointer') === 0 ) {
- pointer = true;
- }
- // Get the originalEvent, if the event has been wrapped
- // by jQuery. Zepto doesn't wrap the event.
- if ( e.originalEvent ) {
- e = e.originalEvent;
- }
- if ( touch ) {
- // noUiSlider supports one movement at a time,
- // so we can select the first 'changedTouch'.
- x = e.changedTouches[0].pageX;
- y = e.changedTouches[0].pageY;
- }
- if ( mouse || pointer ) {
- // Polyfill the pageXOffset and pageYOffset
- // variables for IE7 and IE8;
- if( !pointer && window.pageXOffset === undefined ){
- window.pageXOffset = document.documentElement.scrollLeft;
- window.pageYOffset = document.documentElement.scrollTop;
- }
- x = e.clientX + window.pageXOffset;
- y = e.clientY + window.pageYOffset;
- }
- event.points = [x, y];
- event.cursor = mouse;
- return event;
- }
- // DOM additions
- // Append a handle to the base.
- function addHandle ( direction, index ) {
- var handle = $('<div><div/></div>').addClass( Classes[2] ),
- additions = [ '-lower', '-upper' ];
- if ( direction ) {
- additions.reverse();
- }
- handle.children().addClass(
- Classes[3] + " " + Classes[3]+additions[index]
- );
- return handle;
- }
- // Add the proper connection classes.
- function addConnection ( connect, target, handles ) {
- // Apply the required connection classes to the elements
- // that need them. Some classes are made up for several
- // segments listed in the class list, to allow easy
- // renaming and provide a minor compression benefit.
- switch ( connect ) {
- case 1: target.addClass( Classes[7] );
- handles[0].addClass( Classes[6] );
- break;
- case 3: handles[1].addClass( Classes[6] );
- /* falls through */
- case 2: handles[0].addClass( Classes[7] );
- /* falls through */
- case 0: target.addClass(Classes[6]);
- break;
- }
- }
- // Add handles to the slider base.
- function addHandles ( nrHandles, direction, base ) {
- var index, handles = [];
- // Append handles.
- for ( index = 0; index < nrHandles; index += 1 ) {
- // Keep a list of all added handles.
- handles.push( addHandle( direction, index ).appendTo(base) );
- }
- return handles;
- }
- // Initialize a single slider.
- function addSlider ( direction, orientation, target ) {
- // Apply classes and data to the target.
- target.addClass([
- Classes[0],
- Classes[8 + direction],
- Classes[4 + orientation]
- ].join(' '));
- return $('<div/>').appendTo(target).addClass( Classes[1] );
- }
- function closure ( target, options, originalOptions ){
- // Internal variables
- // All variables local to 'closure' are marked $.
- var $Target = $(target),
- $Locations = [-1, -1],
- $Base,
- $Handles,
- $Spectrum = options.spectrum,
- $Values = [],
- // libLink. For rtl sliders, 'lower' and 'upper' should not be inverted
- // for one-handle sliders, so trim 'upper' it that case.
- triggerPos = ['lower', 'upper'].slice(0, options.handles);
- // Invert the libLink connection for rtl sliders.
- if ( options.dir ) {
- triggerPos.reverse();
- }
- // Helpers
- // Shorthand for base dimensions.
- function baseSize ( ) {
- return $Base[['width', 'height'][options.ort]]();
- }
- // External event handling
- function fireEvents ( events ) {
- // Use the external api to get the values.
- // Wrap the values in an array, as .trigger takes
- // only one additional argument.
- var index, values = [ $Target.val() ];
- for ( index = 0; index < events.length; index += 1 ){
- $Target.trigger(events[index], values);
- }
- }
- // Returns the input array, respecting the slider direction configuration.
- function inSliderOrder ( values ) {
- // If only one handle is used, return a single value.
- if ( values.length === 1 ){
- return values[0];
- }
- if ( options.dir ) {
- return values.reverse();
- }
- return values;
- }
- // libLink integration
- // Create a new function which calls .val on input change.
- function createChangeHandler ( trigger ) {
- return function ( ignore, value ){
- // Determine which array position to 'null' based on 'trigger'.
- $Target.val( [ trigger ? null : value, trigger ? value : null ], true );
- };
- }
- // Called by libLink when it wants a set of links updated.
- function linkUpdate ( flag ) {
- var trigger = $.inArray(flag, triggerPos);
- // The API might not have been set yet.
- if ( $Target[0].linkAPI && $Target[0].linkAPI[flag] ) {
- $Target[0].linkAPI[flag].change(
- $Values[trigger],
- $Handles[trigger].children(),
- $Target
- );
- }
- }
- // Called by libLink to append an element to the slider.
- function linkConfirm ( flag, element ) {
- // Find the trigger for the passed flag.
- var trigger = $.inArray(flag, triggerPos);
- // If set, append the element to the handle it belongs to.
- if ( element ) {
- element.appendTo( $Handles[trigger].children() );
- }
- // The public API is reversed for rtl sliders, so the changeHandler
- // should not be aware of the inverted trigger positions.
- // On rtl slider with one handle, 'lower' should be used.
- if ( options.dir && options.handles > 1 ) {
- trigger = trigger === 1 ? 0 : 1;
- }
- return createChangeHandler( trigger );
- }
- // Place elements back on the slider.
- function reAppendLink ( ) {
- var i, flag;
- // The API keeps a list of elements: we can re-append them on rebuild.
- for ( i = 0; i < triggerPos.length; i += 1 ) {
- if ( this.linkAPI && this.linkAPI[(flag = triggerPos[i])] ) {
- this.linkAPI[flag].reconfirm(flag);
- }
- }
- }
- target.LinkUpdate = linkUpdate;
- target.LinkConfirm = linkConfirm;
- target.LinkDefaultFormatter = options.format;
- target.LinkDefaultFlag = 'lower';
- target.reappend = reAppendLink;
- // Handler for attaching events trough a proxy.
- function attach ( events, element, callback, data ) {
- // This function can be used to 'filter' events to the slider.
- // Add the noUiSlider namespace to all events.
- events = events.replace( /\s/g, namespace + ' ' ) + namespace;
- // Bind a closure on the target.
- return element.on( events, function( e ){
- // jQuery and Zepto (1) handle unset attributes differently,
- // but always falsy; #208
- if ( !!$Target.attr('disabled') ) {
- return false;
- }
- // Stop if an active 'tap' transition is taking place.
- if ( $Target.hasClass( Classes[14] ) ) {
- return false;
- }
- e = fixEvent(e);
- e.calcPoint = e.points[ options.ort ];
- // Call the event handler with the event [ and additional data ].
- callback ( e, data );
- });
- }
- // Handle movement on document for handle and range drag.
- function move ( event, data ) {
- var handles = data.handles || $Handles, positions, state = false,
- proposal = ((event.calcPoint - data.start) * 100) / baseSize(),
- h = handles[0][0] !== $Handles[0][0] ? 1 : 0;
- // Calculate relative positions for the handles.
- positions = getPositions( proposal, data.positions, handles.length > 1);
- state = setHandle ( handles[0], positions[h], handles.length === 1 );
- if ( handles.length > 1 ) {
- state = setHandle ( handles[1], positions[h?0:1], false ) || state;
- }
- // Fire the 'slide' event if any handle moved.
- if ( state ) {
- fireEvents(['slide']);
- }
- }
- // Unbind move events on document, call callbacks.
- function end ( event ) {
- // The handle is no longer active, so remove the class.
- $('.' + Classes[15]).removeClass(Classes[15]);
- // Remove cursor styles and text-selection events bound to the body.
- if ( event.cursor ) {
- $('body').css('cursor', '').off( namespace );
- }
- // Unbind the move and end events, which are added on 'start'.
- doc.off( namespace );
- // Remove dragging class.
- $Target.removeClass(Classes[12]);
- // Fire the change and set events.
- fireEvents(['set', 'change']);
- }
- // Bind move events on document.
- function start ( event, data ) {
- // Mark the handle as 'active' so it can be styled.
- if( data.handles.length === 1 ) {
- data.handles[0].children().addClass(Classes[15]);
- }
- // A drag should never propagate up to the 'tap' event.
- event.stopPropagation();
- // Attach the move event.
- attach ( actions.move, doc, move, {
- start: event.calcPoint,
- handles: data.handles,
- positions: [
- $Locations[0],
- $Locations[$Handles.length - 1]
- ]
- });
- // Unbind all movement when the drag ends.
- attach ( actions.end, doc, end, null );
- // Text selection isn't an issue on touch devices,
- // so adding cursor styles can be skipped.
- if ( event.cursor ) {
- // Prevent the 'I' cursor and extend the range-drag cursor.
- $('body').css('cursor', $(event.target).css('cursor'));
- // Mark the target with a dragging state.
- if ( $Handles.length > 1 ) {
- $Target.addClass(Classes[12]);
- }
- // Prevent text selection when dragging the handles.
- $('body').on('selectstart' + namespace, false);
- }
- }
- // Move closest handle to tapped location.
- function tap ( event ) {
- var location = event.calcPoint, total = 0, to;
- // The tap event shouldn't propagate up and cause 'edge' to run.
- event.stopPropagation();
- // Add up the handle offsets.
- $.each( $Handles, function(){
- total += this.offset()[ options.style ];
- });
- // Find the handle closest to the tapped position.
- total = ( location < total/2 || $Handles.length === 1 ) ? 0 : 1;
- location -= $Base.offset()[ options.style ];
- // Calculate the new position.
- to = ( location * 100 ) / baseSize();
- if ( !options.events.snap ) {
- // Flag the slider as it is now in a transitional state.
- // Transition takes 300 ms, so re-enable the slider afterwards.
- addClassFor( $Target, Classes[14], 300 );
- }
- // Find the closest handle and calculate the tapped point.
- // The set handle to the new position.
- setHandle( $Handles[total], to );
- fireEvents(['slide', 'set', 'change']);
- if ( options.events.snap ) {
- start(event, { handles: [$Handles[total]] });
- }
- }
- // Attach events to several slider parts.
- function events ( behaviour ) {
- var i, drag;
- // Attach the standard drag event to the handles.
- if ( !behaviour.fixed ) {
- for ( i = 0; i < $Handles.length; i += 1 ) {
- // These events are only bound to the visual handle
- // element, not the 'real' origin element.
- attach ( actions.start, $Handles[i].children(), start, {
- handles: [ $Handles[i] ]
- });
- }
- }
- // Attach the tap event to the slider base.
- if ( behaviour.tap ) {
- attach ( actions.start, $Base, tap, {
- handles: $Handles
- });
- }
- // Make the range dragable.
- if ( behaviour.drag ){
- drag = $Base.find( '.' + Classes[7] ).addClass( Classes[10] );
- // When the range is fixed, the entire range can
- // be dragged by the handles. The handle in the first
- // origin will propagate the start event upward,
- // but it needs to be bound manually on the other.
- if ( behaviour.fixed ) {
- drag = drag.add($Base.children().not( drag ).children());
- }
- attach ( actions.start, drag, start, {
- handles: $Handles
- });
- }
- }
- // Test suggested values and apply margin, step.
- function setHandle ( handle, to, noLimitOption ) {
- var trigger = handle[0] !== $Handles[0][0] ? 1 : 0,
- lowerMargin = $Locations[0] + options.margin,
- upperMargin = $Locations[1] - options.margin,
- lowerLimit = $Locations[0] + options.limit,
- upperLimit = $Locations[1] - options.limit;
- // For sliders with multiple handles,
- // limit movement to the other handle.
- // Apply the margin option by adding it to the handle positions.
- if ( $Handles.length > 1 ) {
- to = trigger ? Math.max( to, lowerMargin ) : Math.min( to, upperMargin );
- }
- // The limit option has the opposite effect, limiting handles to a
- // maximum distance from another. Limit must be > 0, as otherwise
- // handles would be unmoveable. 'noLimitOption' is set to 'false'
- // for the .val() method, except for pass 4/4.
- if ( noLimitOption !== false && options.limit && $Handles.length > 1 ) {
- to = trigger ? Math.min ( to, lowerLimit ) : Math.max( to, upperLimit );
- }
- // Handle the step option.
- to = $Spectrum.getStep( to );
- // Limit to 0/100 for .val input, trim anything beyond 7 digits, as
- // JavaScript has some issues in its floating point implementation.
- to = limit(parseFloat(to.toFixed(7)));
- // Return false if handle can't move.
- if ( to === $Locations[trigger] ) {
- return false;
- }
- // Set the handle to the new position.
- handle.css( options.style, to + '%' );
- // Force proper handle stacking
- if ( handle.is(':first-child') ) {
- handle.toggleClass(Classes[17], to > 50 );
- }
- // Update locations.
- $Locations[trigger] = to;
- // Convert the value to the slider stepping/range.
- $Values[trigger] = $Spectrum.fromStepping( to );
- linkUpdate(triggerPos[trigger]);
- return true;
- }
- // Loop values from value method and apply them.
- function setValues ( count, values ) {
- var i, trigger, to;
- // With the limit option, we'll need another limiting pass.
- if ( options.limit ) {
- count += 1;
- }
- // If there are multiple handles to be set run the setting
- // mechanism twice for the first handle, to make sure it
- // can be bounced of the second one properly.
- for ( i = 0; i < count; i += 1 ) {
- trigger = i%2;
- // Get the current argument from the array.
- to = values[trigger];
- // Setting with null indicates an 'ignore'.
- // Inputting 'false' is invalid.
- if ( to !== null && to !== false ) {
- // If a formatted number was passed, attemt to decode it.
- if ( typeof to === 'number' ) {
- to = String(to);
- }
- to = options.format.from( to );
- // Request an update for all links if the value was invalid.
- // Do so too if setting the handle fails.
- if ( to === false || isNaN(to) || setHandle( $Handles[trigger], $Spectrum.toStepping( to ), i === (3 - options.dir) ) === false ) {
- linkUpdate(triggerPos[trigger]);
- }
- }
- }
- }
- // Set the slider value.
- function valueSet ( input ) {
- // LibLink: don't accept new values when currently emitting changes.
- if ( $Target[0].LinkIsEmitting ) {
- return this;
- }
- var count, values = asArray( input );
- // The RTL settings is implemented by reversing the front-end,
- // internal mechanisms are the same.
- if ( options.dir && options.handles > 1 ) {
- values.reverse();
- }
- // Animation is optional.
- // Make sure the initial values where set before using animated
- // placement. (no report, unit testing);
- if ( options.animate && $Locations[0] !== -1 ) {
- addClassFor( $Target, Classes[14], 300 );
- }
- // Determine how often to set the handles.
- count = $Handles.length > 1 ? 3 : 1;
- if ( values.length === 1 ) {
- count = 1;
- }
- setValues ( count, values );
- // Fire the 'set' event. As of noUiSlider 7,
- // this is no longer optional.
- fireEvents(['set']);
- return this;
- }
- // Get the slider value.
- function valueGet ( ) {
- var i, retour = [];
- // Get the value from all handles.
- for ( i = 0; i < options.handles; i += 1 ){
- retour[i] = options.format.to( $Values[i] );
- }
- return inSliderOrder( retour );
- }
- // Destroy the slider and unbind all events.
- function destroyTarget ( ) {
- // Unbind events on the slider, remove all classes and child elements.
- $(this).off(namespace)
- .removeClass(Classes.join(' '))
- .empty();
- delete this.LinkUpdate;
- delete this.LinkConfirm;
- delete this.LinkDefaultFormatter;
- delete this.LinkDefaultFlag;
- delete this.reappend;
- delete this.vGet;
- delete this.vSet;
- delete this.getCurrentStep;
- delete this.getInfo;
- delete this.destroy;
- // Return the original options from the closure.
- return originalOptions;
- }
- // Get the current step size for the slider.
- function getCurrentStep ( ) {
- // Check all locations, map them to their stepping point.
- // Get the step point, then find it in the input list.
- var retour = $.map($Locations, function( location, index ){
- var step = $Spectrum.getApplicableStep( location ),
- // As per #391, the comparison for the decrement step can have some rounding issues.
- // Round the value to the precision used in the step.
- stepDecimals = countDecimals(String(step[2])),
- // Get the current numeric value
- value = $Values[index],
- // To move the slider 'one step up', the current step value needs to be added.
- // Use null if we are at the maximum slider value.
- increment = location === 100 ? null : step[2],
- // Going 'one step down' might put the slider in a different sub-range, so we
- // need to switch between the current or the previous step.
- prev = Number((value - step[2]).toFixed(stepDecimals)),
- // If the value fits the step, return the current step value. Otherwise, use the
- // previous step. Return null if the slider is at its minimum value.
- decrement = location === 0 ? null : (prev >= step[1]) ? step[2] : (step[0] || false);
- return [[decrement, increment]];
- });
- // Return values in the proper order.
- return inSliderOrder( retour );
- }
- // Get the original set of options.
- function getOriginalOptions ( ) {
- return originalOptions;
- }
- // Initialize slider
- // Throw an error if the slider was already initialized.
- if ( $Target.hasClass(Classes[0]) ) {
- throw new Error('Slider was already initialized.');
- }
- // Create the base element, initialise HTML and set classes.
- // Add handles and links.
- $Base = addSlider( options.dir, options.ort, $Target );
- $Handles = addHandles( options.handles, options.dir, $Base );
- // Set the connect classes.
- addConnection ( options.connect, $Target, $Handles );
- // Attach user events.
- events( options.events );
- // Methods
- target.vSet = valueSet;
- target.vGet = valueGet;
- target.destroy = destroyTarget;
- target.getCurrentStep = getCurrentStep;
- target.getOriginalOptions = getOriginalOptions;
- target.getInfo = function(){
- return [
- $Spectrum,
- options.style,
- options.ort
- ];
- };
- // Use the public value method to set the start values.
- $Target.val( options.start );
- }
- // Run the standard initializer
- function initialize ( originalOptions ) {
- // Test the options once, not for every slider.
- var options = testOptions( originalOptions, this );
- // Loop all items, and provide a new closed-scope environment.
- return this.each(function(){
- closure(this, options, originalOptions);
- });
- }
- // Destroy the slider, then re-enter initialization.
- function rebuild ( options ) {
- return this.each(function(){
- // The rebuild flag can be used if the slider wasn't initialized yet.
- if ( !this.destroy ) {
- $(this).noUiSlider( options );
- return;
- }
- // Get the current values from the slider,
- // including the initialization options.
- var values = $(this).val(), originalOptions = this.destroy(),
- // Extend the previous options with the newly provided ones.
- newOptions = $.extend( {}, originalOptions, options );
- // Run the standard initializer.
- $(this).noUiSlider( newOptions );
- // Place Link elements back.
- this.reappend();
- // If the start option hasn't changed,
- // reset the previous values.
- if ( originalOptions.start === newOptions.start ) {
- $(this).val(values);
- }
- });
- }
- // Access the internal getting and setting methods based on argument count.
- function value ( ) {
- return this[0][ !arguments.length ? 'vGet' : 'vSet' ].apply(this[0], arguments);
- }
- // Override the .val() method. Test every element. Is it a slider? Go to
- // the slider value handling. No? Use the standard method.
- // Note how $.fn.val expects 'this' to be an instance of $. For convenience,
- // the above 'value' function does too.
- $.fn.val = function ( arg ) {
- // this === instanceof $
- function valMethod( a ){
- return a.hasClass(Classes[0]) ? value : $val;
- }
- // If no value is passed, this is 'get'.
- if ( !arguments.length ) {
- var first = $(this[0]);
- return valMethod(first).call(first);
- }
- var isFunction = $.isFunction(arg);
- // Return the set so it remains chainable. Make sure not to break
- // jQuery's .val(function( index, value ){}) signature.
- return this.each(function( i ){
- var val = arg, $t = $(this);
- if ( isFunction ) {
- val = arg.call(this, i, $t.val());
- }
- valMethod($t).call($t, val);
- });
- };
- // Extend jQuery/Zepto with the noUiSlider method.
- $.fn.noUiSlider = function ( options, rebuildFlag ) {
- switch ( options ) {
- case 'step': return this[0].getCurrentStep();
- case 'options': return this[0].getOriginalOptions();
- }
- return ( rebuildFlag ? rebuild : initialize ).call(this, options);
- };
- }( window.jQuery || window.Zepto ));
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